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Design Your First Prototype

Quick Demo

getting started demo

Detailed Steps

Design

After signing in into your account,

  1. Click on the + Create button in the left panel

create app button highlight

  1. In the dialogue box, first enter a name. Then either select a screen size or enter custom values as required

create app dialogue

  1. The app designer will open up. In this, select the Add Screen (s) button, to insert a screen into the canvas

add screen button highlight

  1. A new screen with the previously selected (Step 2) dimensions will get added

new screen in canvas

  1. Click on Add Basic Elements button, and select Text (T). Click and drag to add a text box.

IMPORTANT

Note that the height of the text box will decide the font size.

selecting type tool

TIP

You can simply press T in your keyboard to activate the type tool.
Similarly look for shortcuts given with all the tools.

  1. Type in a text you want. For example "My App".

text added into the screen

  1. Click on the Add Interactive Widgets (W) button

button to add widgets

  1. Add a Primary Button widget into your screen

IMPORTANT

When clicked on a widget, an instance of that widget will be added to the screen, but this instance will be attached to the mouse pointer. Move the widget to the desired location and click again to fix the position.

widget window

  1. Add another screen repeating the same steps used to create the first one.

new screen added

TIP

You have hold spacebar in your keyboard and move the mouse to pan in the canvas.

  1. Add a text and a Back button, to the second screen. Double Click on the button to edit the label to "Back".

added new text and button

Prototype

  1. Click on the Prototype switch in the right sidebar to enter into the prototype mode.

prototype mode

  1. Click on the button in the first screen. A Handle will be displayed on the middle of the right edge.

prototype handle

TIP

You can hold Ctrl or Cmd on your keyboard and scroll your Mouse Up and Mouse Down to zoom in and zoom out of the canvas, respectively.

  1. Click on the Handle once so that a Wire will get attached to the mouse pointer. Move the mouse to the second screen and click inside the screen one more time to release the Wire and finalise the connection.

connector added

  1. Similarly add another connection from back button in the second screen to the first screen.

connection from back button

Simulate

With all the Wires in place, we can simulate the app.

  1. Click on the Start Simulation button to launch the app in simulation mode.

simulation mode

  1. Click on the buttons to navigate between the screens.

INFO

Congratulations! First part of your prototype is done. Head over to next section to learn about Testing

Licensed Under GPL-3.0